Claudia Kien – Cutscene Artist

Cutscenes: Risen 3 (video game)

For the role-playing game Risen 3: Titan Lords I was responsible for planning and implementing all major in-game Cutscenes. This involved:

  • making Storyboards
  • making detailed lists of all needed meshes, effects and animations for Motion Capturing and Outsourcing, including exact timings for every animation
  • working closely together with the Sound and Effects department
  • the staging and final integration of all assets (animation, sound, effects, meshes) into the Cutscenes with our in-house Cutscene Editor
  • creating in-game Cutscenes as Marketing Material



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