Claudia Kien – Cutscene Artist

Cutscenes: Elex (video game)

elex2

For the RPG Elex, which was released in 2017, I created all major in-game Cutscenes.
This involved:

  • making Storyboards
  • making detailed lists of all needed meshes, effects and animations for Motion Capturing and Outsourcing, including exact timings for every animation
  • working closely together with the Sound and Effects department
  • the staging and final integration of all assets (animation, sound, effects, meshes) into the Cutscenes with our in-house Cutscene Editor

back to homepage