Claudia Kien – Cutscene Artist

Cutscenes: Elex (video game)

elex2

For the RPG Elex, which was released in 2017, I created all major in-game Cutscenes.
This involved:

  • making Storyboards
  • making detailed lists of all needed meshes, effects and animations for Motion Capturing and Outsourcing, including exact timings for every animation
  • collaborating with other departments for needed assets
  • the staging and final integration of all assets (animation, sound, effects, meshes) into the Cutscenes with our in-house Cutscene Editor

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